![]() And all three times I walked away thinking the same thing: I don't get this game. I've made three major attempts at Binding of Isaac - once when I was trying to get the Krampus achievement for the Steam contest back in 2011, once when Steam released the trading cards, and finally when I was prepping this music and was inspired to give it a shot with JoyToKey and my SNES controller. It takes forever to go anywhere and I only looped it once because I got bored listening to it while recording. It's like Tim Wright kept one of his free-writing excersises for Level 2 and used that here. Level 4 - My least favorite song of the game, I only included it for completion's sake. Similar to Level 2, but more like an actual song. Levels 3 and 5 - It kind of sounds like I pick this up in the middle of the tune, but that actually is where the song and level start. Level 2 - Okay, it's more ambience than an actual song, but there is something about the ominous thundering that's still enjoyable to listen to. Sorry if it's a little coarse, that's how it actually sounds through Amiga Forever. It's kind of noisy, but I do like the second verse. Levels 1 and 6 - This explosive number kicks off and ends the game, playing for a raging sea for the first stage what's essentially Hell for the last. I said in my review quickie for this game that the soundtrack was kind of noisy and inappropriate, and while recording I didn't find it quite as noisy as I remembered it (except maybe the Level 1 and 6 song), or maybe listening to the MP3s just removes the conflict it had with the scenery. ![]()
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